For NIER on the Xbox 360, a GameFAQs Q&A question titled 'How do I get out of the lost shrine (quest- The Great Tree)?'
Other StuffLike always we made a lot of smaller adjustments or additions. Here's a quick list of most new things:. All chests that required keys now have special graphics making them stick out more. The same is true for chests that contain keys found inside dungeons. We reworked positional sounds!
No more distant splash sounds. We also added a bunch of environmental sounds like waterfalls for instance. Find new Quests in Ba'kii Kum!. The trade menu now always shows the stats for a piece of equipment on the left side at all times. Extended German Translation!. New Background Music for So'Najiz AND Zir'Vitar Temple!
Contest: Beat the Boss of So'Najiz Temple!And another contest for you!Show us how you beat the boss of So'Najiz Temple!Just create a public video (Youtube, Twitch, doesn’t matter) and send us a link to.You can add your live reaction or leave it out, whatever you prefer!And just so you know who the boss is. It's in this room:Among all people who send us the video, we’ll draw the following prize:You get your personal NPC guest role in Basin Keep or the Shad Village in Gaia's Garden! You can be an Avatar, a regular citizen or maybe something else? We’ll work together to figure out the details!Deadline: Sunday, December 18, 23:59 PDTAaand. That's all!Have fun with the new release!Time to switch to Bug Fighting Mode then. Tell us if you find any! Release ScheduleThe following is an estimate of the future release schedule.
Note that there is of course no guarantee that we release all that on time - game development is hard after all. But we'll try our best to stay close to it. Recent Hi-LightsAlright, now about recent changes! We're currently working hard on completing the Jungle! This includes the water-themed So'najiz Temple to the West where you will get the Shock element as well as the Grand Krys’kajo - the final dungeon of the Jungle.
Additionally, we create the maps for the missing areas of the Jungle and Basin Keep!We hope to release the completed Jungle with version 0.8.5 around end of November or beginning of December.Anyway, here some pictures and gif of recent progress!Interiors for Basin Keep!Time to enter the So'najiz Temple.which is underwater. And also full of water.And that's all for now!Oh, just on more thing. New Areas and DungeonsAutumns' Fall, the new area to the northeast of Rookie Harbor, filled with ancient ruins!Beyond that lies the jungle Gaia's Garden - easily the biggest area of the game, alas not 100% done as of now. Still a lot of land to explore!In the middle of the jungle you will find Basin Keep - a bustling city that is, as of now, not yet 100% bustling, but we'll get there, promised! Still you can enter it and 'enjoy' the rainy atmosphere!Further beyond, hidden in the deep end of the jungle you will find the great dungeon of the Grand Krys’kajo, consisting of 3 smaller sub dungeons. As of now 1 of these 3 sub dungeons is finished:The Zir'vitar Temple!
Expect a whole bunch of new puzzles and enemies, including a boss fight. Mind that this dungeon is not as long as the Faj'ro Temple and Temple Mine (because it's 1/3 of the whole thing), but still comes with the usual challenges!
Contest: Beat the Boss of Zir'vitar Temple!And yes, we have another contest for you! And again, it's about that dungeon!Show us how you beat the boss of Zir'vitar Temple!Just create a public video (Youtube, Twitch, doesn’t matter) and send us a link to.You can add your live reaction or leave it out, whatever you prefer!And just so you know who the boss is. It's this guy:Among all people who send us the video, we’ll draw the following prize:You get your personal NPC guest role in Basin Keep! You can be an Avatar, a regular citizen or maybe something else? We’ll work together to figure out the details!Deadline: Sunday, October 9, 23:59 PDTAnd that's all!
Have fun with 0.8 and let's just hope there won't be too many bugs. But anyway, we'll try to fix them as early as possible!PS: Sorry for a lot of golden chests. Some of those are likely to be replaced with accessible chests in the sub releases of the next few days - we just didn't get around to decide for proper content yet. Hello everyball!End of September is drawing close and we promised an update to version 0.8. We'll keep that promise.
With just a few days delay!The release of version 0.8 is scheduled for October 3, 2016!Now, we have been very ambitious with this version. Originally we planned to release the whole jungle (the biggest area yet) together with a city (also pretty big) and the Shockwave dungeon - a huge dungeon consisting of 3 smaller sub dungeons with a total length greatly exceeding that of the previous dungeons. All of that in about 3 months (which was also the time we needed for the heat area released with version 0.6). Sadly we didn't quite get this far. The 4th CrossWeek has just been completed!
6 Radical Fishes met somewhere in Hannover and worked on CrossCode full-time for 8 days straight!It has been a tremendously productive time - and also a lot of fun!This was the first CrossWeek where we used a proper Task Board!That was the task board after the first day!and here at the end of the CrossWeek.